If your opponent doesn't respect your side armor enough, they might carelessly shoot HEAT at Type 5 Heavy's side - the spaced armor is so strong that it can bounce HEAT shells almost flat on, which can trick many players. Rammer: 3903.9 To help with the increase influx of gas from the cannon during high RoF, a ventilation system was on top of the fighting compartment. Baiting shots is crucial, and it can be surprisingly effective due to Type 5 Heavy's armor layout. Type 93 Pure Oxygen Torpedo ★★★★★★ 100 10 Type 94 High Angle Director ★★★★ 55 10 A high-angle anti-air device equipped with a rangefinder. Very rare collectors item: 8.8 cm. barrage balloons). With wholly penetrating hits Sometimes known as "Godzilla" or just Type 5, the Type 5 Heavy holds the title as one of the most frequently changed Tier X vehicles in the game. What acceleration does the gun give this object? You can specify your selection criteria using the dropdown list below. Specifications (1934-Present) Type: Antiaircraft gun Calibre: 40x311mmR (L/60), 40x364mmR (L/70) Bore length: L60: Japanese versions 94.5 in (240 cm) (60 calibers), all other WW2 production 88.6 in (225 cm) (56.25 calibers) Capacity: 7-round integral magazine loaded with 4-round cartridge clips; some versions use alternate feed mechanisms Fire modes: Safe/Semi/Auto, cyclic rate … The Ho-Ri I was a powerful tank destroyer (gun tank) using a 105 mm cannon in place of the 75 mm gun design and an additional 37 mm gun in the front armored plate. While the exact gun model is unknown (most commonly assumed to be a 14 cm naval gun), the 15.2 cm/45 41st year type gun is clearly different to the gun of the sketch and picture of the bunker turret. This was designed in the mid-1930s as a replacement for the .5 inch gun, but development was stopped when it was decided to buy the 20 mm Oerlikon instead. Maximum possible: 0.352 m, With 50% Crew: 3.592 s Both and Max Crew %: 13.54 s, Standard Gun The Type 5 Heavy is no longer a powerful meta tank as it used to be, and while its reputation has gone down with its derp gun becoming practically useless, it is still able to put in work with the 14 cm gun, especially in a good matchup. Maximum possible: 1.998 s, With 50% Crew: 314.3 m Unlike other guns, the speed and range of AA attacks is determined by the average of all AA guns equipped across the fleet. Both and Max Crew %: 2658 Maximum possible: 2.318 s, With 50% Crew: 3.097 s Theoretical Damage Per Minute Rammer: 3042 Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. 100% Crew: 3588.2 Page last modified: With 100% Crew: 0.479 m Vents: 18.76 s With BiA and Vents: 0.459 m This finally made the tank feel somewhat balanced as opposed to its past tendencies of being either extremely under- or over-performing, which definitively characterized the Type 5 Heavy in the past. - Huge size and mass means that Type 5 can easily push other tanks and their wrecks around, facehug effectively and is so large that it can act as cover for smaller tanks and when destroyed as effective roadblock. When affected by 100% Relaying: 825 m The damage output of the gun is outright pathetic for a tier 10 vehicle - it has the same rate of fire with 10 less alpha than the Sheridan with 15 cm, a light tank! Using Shell Type 1 (600 Damage): Theoretical Damage Per Minute Our complete line of smokeless powders for handguns, rifles, and shotguns is engineered and lab-tested to maximize the precision and performance of your firearms. 1. Both and BiA: 16.52 s IJA captured some M29 guns during Second-Sino Japanese War. The only appeal of the 15.2 cm gun is it's ridiculously expensive HESH shells that can penetrate some medium tanks and maybe tier 8 heavy tanks from weakspots; however, its penetration is still too low to do much against most heavies, resulting in very low damage output, while also having to pay massive amounts of credits as the shell cost remains unchanged from the days when it had 1400 alpha damage. Both and BiA: 4176 script.setAttribute("async", true); With 100% Crew: 2.397 s For the most part, it would appear that these 15 cm (5.9") SK C/28 guns used similar projectiles as used for the 15 cm (5.9") SK C/25 guns used on the light cruisers and destroyers but with very slight changes. This page was last modified on 23 November 2019, at 21:02. Only a Maus is able to push it due to Type 5 Heavy being the 2nd heaviest tier 10 in the entire game. - Very frontal armor with rather small weakspots that are resistant against most low tier vehicles. Kw.K. - Has very tough side armor, making it much more effective at sidescraping compared to other Japanese heavies. With 100% Crew: 782.2 m The superstructure for the main gun was placed at the rear, the engine was positioned in the center area of the chassis and the driver's station was in the front hull section; all similar in design to the German Ferdinand/Elefant heavy tank destroyer. Both: 3203.2 Standard Gun Both and Max Crew %: 3411 It packs two AP shells with 257 and 290 mm penetration, respectively. Updated 02 October 2020 Main Battery. Vents: 2844 Finally, Type 5 Heavy's massive size (even bigger than the Maus!) Vents: 3649.8 With BiA: 0.469 m Even if the Type 5 Heavy is taken down, chances are that it has already influenced the battle enough to win it. - this should be 7.65 cm and czech designation 8 cm vzor 17 Gun (note all 8 cm in Czechoslovakia is in fact 76.5 mm) - and there is actually 7.65 cm FK 17 in this list - there was not any czech weapon 7.5 cm M 28 (but may be produced for export) - all czechoslovak 7.5 cm guns in service were old from ww1 (vzor 14 Gun, vzor 15 mountain gun and french mle 1897 field gun) In-game description is somewhat inaccurate - the Type 5 Heavy's design is far too different for it to be a modification of the O-I. With BiA and Vents: 2.66 s These differences are taken into account in tooltip boxes. Using Shell Type 1 (900 Damage): First-shot DPM: 3472.7 Note: This category should be empty. 75% Crew: 2550 Combined its rather solid aim time of 2.5 seconds and low overall speed, the Type 5 Heavy's gun barely blooms when moving, allowing it to snap its shots very effectively especially at close ranges. The 15.2 cm carries only two shells - a HE and HESH shells with alpha damage of 900, with only difference being the higher penetration of the HESH shells (192 mm vs 75 mm). Both and BiA: 4176 German designation of the gun Gun feed by Ammunition storage 8,8 cm. Both and Max Crew %: 4311, Standard Gun Both and BiA: 4042.5 - Armor is quite flat, which makes it vulnerable to tier 10 TDs and premium ammo when not angled; high armor thickness with lack of weakspots encourages usage of premium ammo. A ccurate Powders is an American company that definitely lives up to its name. While peeking from corner is still reliable and easy way due to lack of lower plate weakpoint, Type 5 can now also sidescrape very effectively due to much better side armor compared to Type 4 Heavy and hull cheeks. With all this in the mind, it is heavily recommended not to use the 15.2 cm gun, and just like with many other tier 10s with two gun "options", Type 5 Heavy only has one actually viable gun choice, which in Type 5 Heavy's case is the 14 cm gun. This periscope would be used in long range shooting. 75% Crew: 3393 Kw.K. Previously, the 15.2 cm was considered outright the superior option to the point where the 14 cm gun was redeemed completely obsolete; however, after the patch 1.5, this was humorously reverted, with the 15.2 cm receiving huge nerfs while 14 cm receiving some buffs. Utilize your HP pool to close the distance against your enemies, then use the combination of that HP, armor, and 600 alpha to outtrade your opponents. 日本語: 五式十五糎高射砲. Maximum possible: 1125.9 m. The Type 5 Heavy is a Japanese tier 10 heavy tank. With its size and speed combined, the Type 5 Heavy is a juicy target for artillery. Try to also avoid tanks, especially light tanks and low profile medium tanks getting into your sides, since the Type 5 Heavy is so tall that many tanks can avoid it's gun despite the great -10 degree depression. The Ho-Ri tank destroyer is a project based on the Type 5 Chi-Ri hull. 100% Crew: 2817 100% Crew The armor was to be 30 mm thick and it was to have a crew of six. Nominal: 17.1 s Just like it, many details like armor, speed, engine type and so on are unknown. Advantageous Damage Per Minute The HP is precious - try to save it as much as you can! Armor in especial is most likely thicker in-game than what it actually was, done mostly due to balance purposes. The vehicle was planned to be used for breaking through fortified enemy lines and for coastal defense. Type 5 Heavy can go hulldown due to its tall profile and -10 degrees of gun depression, but the turret is huge and flat and may be an easy target if sat on a ridge, so it is often recommended to stick to corners instead if possible. - Has an option to use the 15.2 cm; however, after the nerfs, its almost completely useless. 36 L/56 = 8,8 Zentimeter Kampfwagenkanone 36 Lange/56. According to a vague report found from Soviet archives, the Type 5 had 35 percent smaller engine compartment compared to the Type 4, but retains the same type of engine, resulting in a very cramped cooler design. - Suffers from frontal transmission - can receive engine damage from the front. Keep in mind that this doesn't work at all against AP and APCR shells, so its somewhat risky. This weapon is not to be confused with the famous German Army 8,8 anti-tank / anti-aircraft gun which was probably the best weapon of the war, they did not even use the same ammunition. The Type 10 is a stationary … This, combined with its very thick side armor, makes this tank surprisingly efficient at sidescraping, something the previous Japanese heavies couldn't do. However, due to the very limited information, some parameters of the Type 5 Heavy are guaranteed to be inaccurate in-game: © 2011–2020 Wargaming.net. Both and Max Crew %: 15.83 s, Standard Gun Listed is also some of the guns captured from other countries and pressed into German service. Rammer: 3132 If there is artillery in the game, try to stay in cover as much as possible. These games include browser games for both your computer and mobile devices, as well as apps for your Android and iOS phones and tablets. With both and GLD: 2.085 s Because of this, Type 5 Heavy wants to fight up close and personal as much as possible, and to utilize its good trading capabilities, it should be placed on closed areas as much as possible. d.setTime(d.getTime() + 60 * 60 * 24 * 2 * 1000); Keep in mind that not the entire side armor is spaced; however, the area where the spaced armor begins is somewhat obscured, making it not too obvious where the spaced armor is and where it's not. document.cookie = "__adblocker=" + (adblocker ? Quick view. Rammer: 4032 The bore diameter may have been purposely mis-stated, similar to how the 46 cm guns were officially called 40 cm guns. The Type 5, also known as the Type 2605, was one of the variants of the O-I superheavy tank, developed during WWII. The Type 5 Heavy is very hard to penetrate with lower tier vehicles, and even if they can penetrate it, they have to burn through it's huge HP pool to actually take it down. Outside of a crew of 1 commander only, 100% crew is a fiction. With 75% Crew: 2.704 s Type 5 Heavy is one of only few tier 10 tanks with two alternative gun choices. Both and BiA: 3150 Advantageous Damage Per Minute ; The original gun is the Bofors M29 75mm AA gun. 75% Crew: 2493 When fighting tanks with high penetration premium rounds or high penetration in general, its best to close the distance as much as possible, then stick to a corner and utilize the high HP pool and 600 alpha to trade them. The Type 10 or 12 cm/45 10th Year Type naval gun was a Japanese 120 mm calibre dual purpose anti-aircraft and coastal defense gun used during the Second World War.It was derived from the 12 cm/45 3rd Year Type naval gun.The Type 10 number was designated for the year the gun was accepted,the 10th year of Emperor Taishō's reign, 1927 in the Gregorian calendar. Vents: 16.04 s Maximum possible: 0.44 m, With 50% Crew: 0.496 m With 75% Crew: 0.541 m Both and BiA: 3276 This category is located at Category:Type 5 15cm AA Gun. These changes had, once again, significantly altered the way the Type 5 Heavy plays, making it more in line with the old Type 5 Heavy, but performing better than its old self due to the aforementioned improvements. With BiA and Vents: 0.367 m Sometimes, you can angle even more and expose only your front - when angled correctly, it can bounce any shell in the game. Nominal DPM: 2702.7 The Ho-Ri tank destroyer is a project based on the Type 5 Chi-Ri hull. Play cautiously and wait for a good opportunity to peek. With BiA: 0.375 m Type 5, also known as Type 2605 or as Type 5 O-Ro Kai ("improved second super-heavy"), was a mysterious super-heavy tank that was supposedly developed by Imperial Japanese Army during the World War 2. Wooden box 3 cartridges = Description on how the ammunition was kept and packed. The way Type 5 Heavy plays also depends on the map and matchup. With BiA: 2.344 s Because of this, its often better to just peek corners, take a shot, fire, and then utilize the good reverse speed to get back to the cover. Theoretical Damage Per Minute var script = document.createElement("script"); 50% Crew: 24.78 s - Excellent reverse speed, something that was lacking on previous tanks. Avoid long range engagaments as much as possible, especially against tanks with HEAT and good armor - HEAT doesn't lose penetration over distance, while the Type 5 Heavy's own gun struggles hard at range, due to its poor accuracy, high penetration dropoff at long distances and low DPM. It also suffers from high penetration dropoff over the distance, making it very unwieldy at long distances. It presumably had the same armament as the Type 4, believed to be a 14 cm naval gun. With Coated Optics: 440 m With 75% Crew: 357.2 m Nominal DPM: 2700 Some of these guns saw limited used, while other, such as the Czechoslovak 37 mm and 47 mm guns, and the Russian 76.2 mm guns, became an integral part of the German arsenal. Official Designation: 40 caliber Type 88 12.7 cm Gun --- 12.7 cm/40 (5") Type 89 (Model 1929) Official Designation: 40 caliber Type 89 12.7 cm Gun: Ship Class Used On: Type 88: Submarines I.5 and I.6 Type 89: Almost all Japanese capital ships, aircraft carriers, cruisers, Matsu and Tachibana class escorts: Date Of Design It used the Type 5 Chi-Ri tank chassis. For instance, the drawing doesn't show hull cheeks, the upper front plate is completely unsloped, doesn't extend beyond the turret front, and the lower front section is also different, being more similar to that of the O-I. 100% Crew Quick view. 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